Ever since 1992’s Wolfenstein 3D, proper by to the trendy multiplayer worlds of Fortnite and Battlefield, builders have tried to create weapons that stability realism, satisfaction, and enjoyable with what the expertise of the time may obtain. However how do weapons and bullet physics differ between video games, and what methods do builders use to make pulling these digital triggers so satisfying?
On this episode of Loadout, Dave Jewitt visits the Royal Armouries to speak to Keeper of Firearms & Artillery Jonathan Ferguson to search out out the methods during which actual and digital bullets keep on the right track, or miss the mark totally.
You’ll be able to take a look at extra episodes of Loadout proper right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&list=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You’ll be able to take a look at our Firearms Skilled Reacts collection right here. – https://www.youtube.com/watch?v=D3zux8jMtgk&list=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
In the event you’re interested by seeing extra of Jonathan’s work, you’ll be able to take a look at extra from the Royal Armouries proper right here. – https://www.youtube.com/user/RoyalArmouries
If you want to assist the Royal Armouries, you can also make a charitable donation to the museum right here. – https://royalarmouries.org/support-us/donate